Archive for July 2008

 
 

Some people are just too quick to accuse…

Getting accused of being a thief is never nice, but what really irritates me is how willing some people are to fire off accusations in a public forum without taking any steps to verify their information.

Someone has looked at the login sequence for Maiden Desmodus and the posts of sample mud output on the forum and concluded that the game is so similar to another that we… Continue reading

FMud Customisation

I am now able to offer custom versions of FMud to mud admins who would like a more personalised Flash client for their players to use to connect to their game.

Some examples of modifications and customisations that can be carried out:

  • Mud name branding
  • Custom colours and fonts
  • Graphical skinning
  • Guages displaying hit points, mana points, etc
  • Custom buttons and popup windows

These modifications are available on a commercial basis. Please contact me to discuss… Continue reading

FMud version 0.4 released

FMud is a simple web based Flash mud client.

A running demo, feature list and installation instructions are available on the FMud project page.

Download

Version 0.4

Released on 12th July 2008.

1. Command echo colour is now configurable under settings.
2. Split screen mode added.
3. Password entry is now masked in entry box and omitted from output…

Maiden Desmodus

I’ve been rather quiet lately as I’ve been heavily involved in coding for a new online text game (MUD). The code is based on NakedMud by Geoff Hollis and has been a lot of fun to work with. It’s a C core extended in Python and fortunately I’ve been able to do most of the work in Python which has made development a relative breeze so far.

Here’s the… Continue reading