Archive for September 2008

 
 

Introducing MudGamers.com

In my last post I made the case for a new type of mud portal site that would be more accessible to players who may be new to mudding. In one of those “I’ll do it just to see if I can” type moments I decided to put together MudGamers.

The two main areas I wanted to improve on over existing mud portal sites were presentation and accessibility. MudGamers… Continue reading

Mud portal sites

I have been thinking lately that one thing the mud community lacks is a good portal site that is aimed at promoting muds to new players. I posted some thoughts in this thread but nobody on that site seemed to care enough to comment so I thought I would expand my ideas a little more here :).

The main mud portal sites I am aware of are Top Mud

FMud version 0.5 released

FMud is a simple web based Flash mud client.

A running demo, feature list and installation instructions are available on the FMud project page.

Download

Version 0.5

Released on 3rd September 2008.

1. Display code rewritten to improve performance and reduce memory use.
2. Support for command stacking using ‘;’ character.
3. Changes to ansi parsing to improve display of bright text on some mush servers.
4. Some minor changes to colours and appearance.
5. Application height… Continue reading

Code blindness

I wonder if anyone else ever suffers from this? It’s not something I’ve ever really noticed before, but today I came up with a solution to a problem that has been bothering me for months. The solution was incredibly simple and while the code has changed significantly in functionality it only really took ~50 lines of code to do.

Flash can use a lot of memory, but FMud has always seemed… Continue reading