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	<title>Comments on: MudGamers one month on</title>
	<atom:link href="http://bc-dev.net/2008/10/14/mudgamers-one-month-on/feed/" rel="self" type="application/rss+xml" />
	<link>http://bc-dev.net/2008/10/14/mudgamers-one-month-on/</link>
	<description>...a blog by Matt Adcock</description>
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		<title>By: matt</title>
		<link>http://bc-dev.net/2008/10/14/mudgamers-one-month-on/#comment-105</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Wed, 03 Dec 2008 10:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://bc-dev.net/?p=32#comment-105</guid>
		<description>It&#039;s not that I hate voting systems Vladaar, I just don&#039;t want to create that kind of site. Instead I want a community site which provides a variety of ways to find games by rating, popularity, genre, etc., rather than one big ranking list. I believe this is more useful to players and helps them to more easily try out a wide range of games, rather than pushing them towards a few games that get the most votes.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not that I hate voting systems Vladaar, I just don&#8217;t want to create that kind of site. Instead I want a community site which provides a variety of ways to find games by rating, popularity, genre, etc., rather than one big ranking list. I believe this is more useful to players and helps them to more easily try out a wide range of games, rather than pushing them towards a few games that get the most votes.</p>
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		<title>By: Vladaar</title>
		<link>http://bc-dev.net/2008/10/14/mudgamers-one-month-on/#comment-104</link>
		<dc:creator>Vladaar</dc:creator>
		<pubDate>Wed, 03 Dec 2008 08:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://bc-dev.net/?p=32#comment-104</guid>
		<description>I still think you should do daily voting.

It might be something you like, but it would draw players,
which in turn would eventually get more muds using the flash.

Your choice, but to let it go to wayside because of your hatred of voting systems seems like a waste of time.

Vladaar</description>
		<content:encoded><![CDATA[<p>I still think you should do daily voting.</p>
<p>It might be something you like, but it would draw players,<br />
which in turn would eventually get more muds using the flash.</p>
<p>Your choice, but to let it go to wayside because of your hatred of voting systems seems like a waste of time.</p>
<p>Vladaar</p>
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		<title>By: george</title>
		<link>http://bc-dev.net/2008/10/14/mudgamers-one-month-on/#comment-80</link>
		<dc:creator>george</dc:creator>
		<pubDate>Tue, 11 Nov 2008 01:39:50 +0000</pubDate>
		<guid isPermaLink="false">http://bc-dev.net/?p=32#comment-80</guid>
		<description>&quot;I feel there is a lot of potential for innovation in areas such as cross genre interaction, for example I plan for Maiden Desmodus to integrate a graphical turn based strategy game with the faction conflict of the MUD.&quot;

A little late to the conversation here but I just wanted to say right on to this. I&#039;ve had the same idea for a while, that cross-pollinating between persistent browser based games, muds, and even forum RP could be a winning combination for a commercial venture.</description>
		<content:encoded><![CDATA[<p>&#8220;I feel there is a lot of potential for innovation in areas such as cross genre interaction, for example I plan for Maiden Desmodus to integrate a graphical turn based strategy game with the faction conflict of the MUD.&#8221;</p>
<p>A little late to the conversation here but I just wanted to say right on to this. I&#8217;ve had the same idea for a while, that cross-pollinating between persistent browser based games, muds, and even forum RP could be a winning combination for a commercial venture.</p>
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		<title>By: matt</title>
		<link>http://bc-dev.net/2008/10/14/mudgamers-one-month-on/#comment-59</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Thu, 16 Oct 2008 08:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://bc-dev.net/?p=32#comment-59</guid>
		<description>I am not abandoning the project, rather I feel that my time and resources would be better spent elsewhere for the time being. My idea was always going to require a lot of time and money to make work given that my core audience are players completely new to MUDs and posts on TMC or TMS were never going to reach them.

The first phase was to try and get community members on board by listing their games and making them playable through the site using the built in client. I think by any measure this takeup has been disappointing. For example, I know Jaelli at Mudmagic added a socket policy file (required by Flash) to their servers, yet of all the games they host only one has listed. Dale at Wolfpaw also said he would do this, but so far I don&#039;t think any Wolfpaw hosted mud has listed.

Without the games in place rolling the site out to new players would just be a huge waste of time and money. But as you said it&#039;s only been a month, and I was just posting my thoughts so far. I am certainly prepared to change my mind.</description>
		<content:encoded><![CDATA[<p>I am not abandoning the project, rather I feel that my time and resources would be better spent elsewhere for the time being. My idea was always going to require a lot of time and money to make work given that my core audience are players completely new to MUDs and posts on TMC or TMS were never going to reach them.</p>
<p>The first phase was to try and get community members on board by listing their games and making them playable through the site using the built in client. I think by any measure this takeup has been disappointing. For example, I know Jaelli at Mudmagic added a socket policy file (required by Flash) to their servers, yet of all the games they host only one has listed. Dale at Wolfpaw also said he would do this, but so far I don&#8217;t think any Wolfpaw hosted mud has listed.</p>
<p>Without the games in place rolling the site out to new players would just be a huge waste of time and money. But as you said it&#8217;s only been a month, and I was just posting my thoughts so far. I am certainly prepared to change my mind.</p>
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		<title>By: Kit Brown</title>
		<link>http://bc-dev.net/2008/10/14/mudgamers-one-month-on/#comment-58</link>
		<dc:creator>Kit Brown</dc:creator>
		<pubDate>Thu, 16 Oct 2008 01:39:36 +0000</pubDate>
		<guid isPermaLink="false">http://bc-dev.net/?p=32#comment-58</guid>
		<description>&quot;However I will now be focusing my efforts on building around a small core of quality games rather than trying to reach out to an indifferent MUD community.&quot;

Not to change your mind or anything but you gave it a month?  I don&#039;t think indifference is the word you are looking for here.  Try huge segments of people having no clue you are here instead.  It takes time.  And honestly, comments you get on TMC are from a small sample of players/admins/designers.  You stated early on you were trying to attract newbies.  Well, you have to give them some time to find you.

Anyway, good luck with whatever direction you decide to go.  If you want, I will add your Fmud release to my gaming post tomorrow.

-Kitkat</description>
		<content:encoded><![CDATA[<p>&#8220;However I will now be focusing my efforts on building around a small core of quality games rather than trying to reach out to an indifferent MUD community.&#8221;</p>
<p>Not to change your mind or anything but you gave it a month?  I don&#8217;t think indifference is the word you are looking for here.  Try huge segments of people having no clue you are here instead.  It takes time.  And honestly, comments you get on TMC are from a small sample of players/admins/designers.  You stated early on you were trying to attract newbies.  Well, you have to give them some time to find you.</p>
<p>Anyway, good luck with whatever direction you decide to go.  If you want, I will add your Fmud release to my gaming post tomorrow.</p>
<p>-Kitkat</p>
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