FMud version 0.7 released

FMud is a simple web based Flash mud client.

A running demo, feature list and installation instructions are available on the FMud project page.

Download

Version 0.7

Released on 7th November 2008.

  • Fixed major bug when using FMud with Linux
  • Removed display_height parameter. The dimensions of FMud are now calculated automatically from the height and width set in the embedding page
  • Added policy_port parameter. This allows you to specify the port where the socket policy file is served. However, this file will be ignored if there is a master socket policy file on port 843
  • Added support for aliases, triggers, macros and scripting with javascript. See this post for details
  • A log of the output window can be saved in plain text or HTML format
  • Updated README and FMud.html files

Saving and loading features require Flash player version 10.


 
 
 

9 Responses to “FMud version 0.7 released”

  1. george
    8. November 2008 at 00:01

    I have to say that support for scripting is just great. I wasn’t expecting that at all. Keep up the good work!

  2. The_Fury
    15. November 2008 at 12:06

    I will hopefully install and test this out tomorrow, from all reports this is looking to be a great release. You never know Matt, i might just drop Portal GT all together and do what we had spoken about a long time ago.

    The_Fury.

  3. matt
    17. November 2008 at 23:10

    Heh I don’t know if I can drag you away from Portal ;)

    But sure get in touch if you want to do something with FMud. I’ll be doing another release soon that fixes a few more socket issues and hopefully will include some more customisation options.

  4. Jimorie
    23. November 2008 at 17:25

    A mud client in Flash. Nice!

    I currently have one Java Applet client and one Javascript client set up. A third Flash option would be cool too, especially since this one looks like it has a good number of nifty features!

    Looks like a great job you’ve been doing here, but a couple of things disturbed me when using it. These are things you may or may not want to consider:

    - Background ANSI colors do not work.
    - No option for input in UTF-8. (This is the default on Mac and Linux.)
    - Command history places the caret (inconsistently?) before the first character. Isn’t it more natural to place it last?

    Cheers and good luck!

  5. matt
    24. November 2008 at 10:42

    Thanks for the feedback, as to the points you raised:

    1. I hope to include background colour support in the future, I just haven’t gotten around to it yet as it’s not that straightforward to implement.
    2. Input used to be encoded in UTF-8, however in the latest version I had to make some changes to fix a problem with the linux flash player.
    3. The history scroll doesn’t work quite right - as you say the caret position is not intuitive and also it stores blank lines. I’m going to fix this in the next release.

  6. Tacroy
    18. December 2008 at 02:53

    This is pretty neat, but for the life of me I cannot figure out how to save/load scripts. Clicking “save” just does nothing for me.

  7. matt
    18. December 2008 at 09:52

    If the load/save buttons aren’t working it’s most likely because you do not have Flash player version 10. The client will work fine with version 9 but 10 is required to access the local file system.

  8. LaChild
    23. December 2008 at 22:27

    Hello,

    I was checking out this script to see if I could get it working with TW 2002… It’s not a MUD per/say but it too runs via telnet.

    What I was wondering is if there’s a way to change the “New Line” charature the client uses. Currently it sends a # but I need it to send a true “NL”

    Once I can get that to happen it will probibly work great for this application.

    Thanks in advance,
    La Child

  9. matt
    24. December 2008 at 00:54

    I am not sure what you mean - the client sends /n for a newline.

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