Archive for July 2009

 
 

Mortal Online Beta

I’ve been following Mortal Online for a while now and was tempted to purchase the game to join the beta, but when I saw the price of 69 EUR I decided to wait and see for a while before diving in.

Looks like I made a wise decision as by all accounts the beta isn’t going well, infact it is barely going at all. I don’t know what the… Continue reading

Skill advancement over time

There are a few ways that you can handle skill advancement in your game:

  • Increase over time
  • Increase through use (either success, failure or both)
  • Purchased with gold, experience or some other token
  • Increase with character level

In the next couple of posts I am going to examine a few of these methods, starting with the skill advancement system used in Maiden Desmodus.

With Maiden Desmodus I chose a time based method of skill advancement where… Continue reading