Archive for July 2009

 
 

Mortal Online Beta

I’ve been following Mortal Online for a while now and was tempted to purchase the game to join the beta, but when I saw the price of 69 EUR I decided to wait and see for a while before diving in. Looks like I made a wise decision as by all accounts the beta isn’t… [more]

Skill advancement over time

There are a few ways that you can handle skill advancement in your game: Increase over time Increase through use (either success, failure or both) Purchased with gold, experience or some other token Increase with character level In the next couple of posts I am going to examine a few of these methods, starting with… [more]