The state of MUD, part 1

This week saw the 30 year anniversary of the original MUD so I thought it would be a good time to offer my thoughts on the state of MUDs.

MUDs don’t get a lot of press these days and if you weren’t aware of them you’d be forgiven for thinking that players and developers had all moved on to graphical MMORPGs and virtual worlds a long time ago. I remember… Continue reading

More coding wtf goodness

I had another one of those moments tonight while getting the latest version of FMud packaged up for release. In the last version I made some changes to the way output was displayed that greatly improved the performance and usability of the client, however a side effect was that lines from the mud were now spaced further apart in the output window.

I tried several ways to change the text… Continue reading

FMud version 0.6 released

FMud is a simple web based Flash mud client.

A running demo, feature list and installation instructions are available on the FMud project page.

Download

Version 0.6

Released on 15th October 2008.

1. Removed extra spacing from between lines in the output window.
2. Settings are stored locally between sessions in a “Flash cookie”.
3. You can now set the dimensions of FMud in the embedding page.
4. Added ability to set default font, font size… Continue reading

MudGamers one month on

It’s been one month since I put together MudGamers.com so I thought it would be a good time to reflect on how the site has developed and what I have learned from the exercise so far.

Looking at the numbers, the site has 114 registered members and 31 listed games, of which 7 are using the Flash client.

Here are a few of the things that have struck me about the… Continue reading

Introducing MudGamers.com

In my last post I made the case for a new type of mud portal site that would be more accessible to players who may be new to mudding. In one of those “I’ll do it just to see if I can” type moments I decided to put together MudGamers.

The two main areas I wanted to improve on over existing mud portal sites were presentation and accessibility. MudGamers… Continue reading

Mud portal sites

I have been thinking lately that one thing the mud community lacks is a good portal site that is aimed at promoting muds to new players. I posted some thoughts in this thread but nobody on that site seemed to care enough to comment so I thought I would expand my ideas a little more here :).

The main mud portal sites I am aware of are Top Mud

FMud version 0.5 released

FMud is a simple web based Flash mud client.

A running demo, feature list and installation instructions are available on the FMud project page.

Download

Version 0.5

Released on 3rd September 2008.

1. Display code rewritten to improve performance and reduce memory use.
2. Support for command stacking using ‘;’ character.
3. Changes to ansi parsing to improve display of bright text on some mush servers.
4. Some minor changes to colours and appearance.
5. Application height… Continue reading

Code blindness

I wonder if anyone else ever suffers from this? It’s not something I’ve ever really noticed before, but today I came up with a solution to a problem that has been bothering me for months. The solution was incredibly simple and while the code has changed significantly in functionality it only really took ~50 lines of code to do.

Flash can use a lot of memory, but FMud has always seemed… Continue reading

Some people are just too quick to accuse…

Getting accused of being a thief is never nice, but what really irritates me is how willing some people are to fire off accusations in a public forum without taking any steps to verify their information.

Someone has looked at the login sequence for Maiden Desmodus and the posts of sample mud output on the forum and concluded that the game is so similar to another that we… Continue reading

FMud Customisation

I am now able to offer custom versions of FMud to mud admins who would like a more personalised Flash client for their players to use to connect to their game.

Some examples of modifications and customisations that can be carried out:

  • Mud name branding
  • Custom colours and fonts
  • Graphical skinning
  • Guages displaying hit points, mana points, etc
  • Custom buttons and popup windows

These modifications are available on a commercial basis. Please contact me to discuss… Continue reading