The state of MUD, part 1

This week saw the 30 year anniversary of the original MUD so I thought it would be a good time to offer my thoughts on the state of MUDs. MUDs don’t get a lot of press these days and if you weren’t aware of them you’d be forgiven for thinking that players and developers had… [more]

More coding wtf goodness

I had another one of those moments tonight while getting the latest version of FMud packaged up for release. In the last version I made some changes to the way output was displayed that greatly improved the performance and usability of the client, however a side effect was that lines from the mud were now… [more]

FMud version 0.6 released

FMud is a simple web based Flash mud client. A running demo, feature list and installation instructions are available on the FMud project page. Download Version 0.6 Released on 15th October 2008. 1. Removed extra spacing from between lines in the output window. 2. Settings are stored locally between sessions in a “Flash cookie”. 3…. [more]

MudGamers one month on

It’s been one month since I put together MudGamers.com so I thought it would be a good time to reflect on how the site has developed and what I have learned from the exercise so far. Looking at the numbers, the site has 114 registered members and 31 listed games, of which 7 are using… [more]

Introducing MudGamers.com

In my last post I made the case for a new type of mud portal site that would be more accessible to players who may be new to mudding. In one of those “I’ll do it just to see if I can” type moments I decided to put together MudGamers. The two main areas I… [more]

Mud portal sites

I have been thinking lately that one thing the mud community lacks is a good portal site that is aimed at promoting muds to new players. I posted some thoughts in this thread but nobody on that site seemed to care enough to comment so I thought I would expand my ideas a little more… [more]

FMud version 0.5 released

FMud is a simple web based Flash mud client. A running demo, feature list and installation instructions are available on the FMud project page. Download Version 0.5 Released on 3rd September 2008. 1. Display code rewritten to improve performance and reduce memory use. 2. Support for command stacking using ‘;’ character. 3. Changes to ansi… [more]

Code blindness

I wonder if anyone else ever suffers from this? It’s not something I’ve ever really noticed before, but today I came up with a solution to a problem that has been bothering me for months. The solution was incredibly simple and while the code has changed significantly in functionality it only really took ~50 lines… [more]

Some people are just too quick to accuse…

Getting accused of being a thief is never nice, but what really irritates me is how willing some people are to fire off accusations in a public forum without taking any steps to verify their information. Someone has looked at the login sequence for Maiden Desmodus and the posts of sample mud output on the… [more]

FMud Customisation

I am now able to offer custom versions of FMud to mud admins who would like a more personalised Flash client for their players to use to connect to their game. Some examples of modifications and customisations that can be carried out: Mud name branding Custom colours and fonts Graphical skinning Guages displaying hit points,… [more]